[Edited 11/11/12]
One challenge of art is to find ways to express abstract
concepts in a way that conveys the artist’s thoughts to another person or
audience, or to approach those concepts in a different way than the audience
has done before. Rene Magritte used text in his piece The Treachery of Images
to express the concept of the difference between real objects and art as a
representation of such objects. In Joseph Kosuth’s 1965 piece One and Three
Chairs, he employed a printed copy of the dictionary definition of the word “chair”
as part of his presentation of the concept of a chair. In both of these pieces,
the artist uses the text to suggest his artistic concept in a way that the
visual representation alone could not do. However, the text is still used as
mere text, and its value is in the message the words together communicate to
the reader. Many artists have used text as a component to conceptual art
pieces, but the digital frontier has altered the way we use text as a human
society and has opened up new applications for text itself to be used as art.
People use language and words to communicate ideas and
information both simple and complex. As an interface between people and
computers, codes such as ASCII, Bell, and Unicode were developed for
programming and to represent language characters for human users. One of the
first artists to use digital text characters to create art was Kenneth
Knowlton. In 1966, he and Leon Harmon scanned a photograph and converted the analog
voltage data via computer into binary numbers, and then used another program to
interpret those numbers into text characters according to their halftone
densities in order to suggest value and contrast.[i]
Knowlton and Harmon’s work, groundbreaking as it was, still
was rudimentary in the way it used text in art in the digital medium. The art
was created first, the text after, and the text was used only as a shape to
convey the overall image, with no meaning of its own.
Of course, there was room for improvement in the medium. An
artist is limited in his scope by the capacity of his tools and his own mastery
of them. In computer art, this manifests itself in the computer’s software and
programming, and the artist’s familiarity with them. As software evolves, and
as people become more familiar with the advantages and limitations of the
computer, the tools can become invisible and the focus moves away from the
media and onto the concept itself. While limited in some ways, such as not
having tangible manifestation of the art, digital art has other benefits over
traditional media. As stated by Christiane Paul, “the employment of
digital technologies as a medium implies that the work is produced, stored, and
presented in digital format and makes use of the inherent possibilities of the
medium.”[ii]
Particularly through networking and the Internet, these possibilities include
such distinguishing characteristics as interaction with an audience beyond mere
experience, its capacity to respond to changing data, and the fact that these
changes and participation can be done remotely and immediately in contrast to the
finite limitations of a physical work in a fixed space.[iii]
One such piece that produces text-required art using
audience input is Apartment, by
Martin Wattenberg and Marek Walczak.[iv]
The piece builds a visual blueprint-style apartment based on the words the user
inputs. Upon the typing of a sentence, words fly across the screen into the
layout of the “apartment,” a floor plan that alters according to the user’s
additional words. It assigns words to a room according to the word’s function
and the room’s function, and grows that room according to the volume of words
assigned to it. In the experiment performed by this writer, words like men, she,
family, talk, and them were
housed in the “living room.” Words sexism,
my, loves, and you went into
the “bedroom,” contrary to the context of the source sentence. The “closet” was
filled with find and things. Way became a “hall.” Know
was put in the “library,” but complex,
works, and opinion drifted between the “library” and the “office” areas, apparently
because of similar use of the words. A “window” was formed and included words
such as looking, country, views, world, and sees.[v]
A second experiment with it, this time using the first few
sentences of the Declaration of Independence, produced the following layout:
In
the Apartment applet are contained past “apartments” with more purposefully artistic
layouts. (From the website, click "Apartment," then "See all apartments" in the new window to see past pieces; it is uncertain whether the archives are static, or if they keep changing, because it has been difficult to find the same pieces again.) One called “please please please” contains a two-room apartment with a
revolving circle of the word please
in the “dining room” and a “bedroom” full of the word desire circulating in a slow trail around the room.[vi] This writer's analysis is that the
program interpreted the word desire
into the sexual meaning, but the word please
as a food-related meaning, perhaps suggesting that food is a cyclical pursuit,
and sex is a more complex one.
Martin Wattenberg explains that Apartment was inspired by
an old memory technique called a memory palace, which involves mentally
associating items with specific locations.[vii] He says, “Establishing an equivalence between
language and space, Apartment connects the written word with different forms of
spatial configurations.”[viii]
Through analysis of the semantics and
linguistic usage of the audience’s input, the piece gives the audience visual
feedback on underlying themes in their language.
Art pieces such as Apartment could never have been done
before the digital era. Evolution of computers, programming, and software, and
people’s familiarity with them, has enabled us to produce works that transcend
the medium of digital art and allow us to look for deeper meaning in our text
than as simple shapes on a screen.
[i] Frank Dietrich, “Visual Intelligence: The First Decade of Computer Art (1965-1975),” Leonardo 19, no. 2 (1986): 160.
[ii] Christiane Paul, “Renderings of Digital Art,” Leonardo 35, no. 5 (January 1, 2002): 472.
[iii] ibid.
[iv] Martin Wattenberg and Marek Walczak, “Apartment,” Net Art Commissions on Turbulence, http://turbulence.org/Works/apartment/ (accessed October 8, 2012).
[vii] Martin Wattenberg, “Martin Wattenberg: Apartment,” Martin Wattenberg: Data Visualization: Art, Media, Science, http://www.bewitched.com/apartment.html (accessed October 8, 2012).
[viii] ibid.
[viii] ibid.
This is very interesting. I may be a tad bit biased because I have an affinity for words. As a writer, I believe text (i.e. words) is art. It helps to explain the unexplainable such as the pictures above. The objects or layout in the photos are so simple and basic and really doesn't or wouldn't mean anything to anyone. But, it's the text and the way it is positioned or laid out in the photo that makes the photo what it is.
ReplyDeleteYou're right - the design by itself doesn't mean a whole lot, and it's only after the words are added that it takes on significant meaning. But at the same time, the words alone without the design are also lacking in meaning. Words + pictures together FTW! (I'm a sequential artist, so of course I'm fascinated by the power of words + pictures.)
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